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All projects below where made by myself or with my teammates

Product Development

This page of my website/portfolio is dedicated to some of my favorites and best projects that i developed during my journey, down below im going to describe my thought and work process in some projects that helped me improve my skills, and at the final i show other projects that was also very important.

Multifunctional modular rack for living rooms with limited space

This project, a collaboration with two other designers, presents a modular rack for small apartment living rooms. It enables users to customize their arrangement to suit their needs and separate the living area from the bedroom. With 80 modules, the rack can be arranged in various configurations, allowing for dynamic adaptability to individual preferences. In this project i was responsable to understand the user needs and gather the market research with the other designers to start generating ideas. With all 3 agreeing with the option that i presented, i started the modeling process, and was one of the hardests, because every module had to be able to enter and me customized wherever the user wanted, and since i had designed it to had 80 modules with diferent sizes and interactions (as vertical and horizontal open doors, drawers and shelfs), for the render i learned by myself to use keyshot and tried different appoaches for the model views and interactions. At the end was a nice experience and i learned a lot.

Aneleira

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Aneleira

Inspired by the winx, this was my final project in a 3D basic modeling class. The main idea was a ring that conected with the rest of the arm and very organic. Made with grasshopper, the creation process involved a lot of sketches, attempting and failure and learning with my mistakes experiment the new program.

The final result was made for the piece to adjust in the finger and the forearm of the user, adjusting to any size. The final material idealized was gold, wich would be very expensive, so it was designer to also work with aluminum.

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Lego

A challenge made by our professor to re-create a classic toy aroung the world and make a technical drawing. First he gave us wrong measures and let us discover by ourselfs how the mechanisms of the toy works and explained to us how it was made with the injection and molding process. This challenge was a important step for me to learn even more about the 3D model world, with my new set of skills i was able to help my friends who where struggling to learn, and later on, the experience in the 3d modeling and helping other people enroled me in the job of class monitor and tutor, that helped me to learn even more.

Low hand mobility jar opener

In collaboration with two other designers, inspired by the 2030 Agenda for Sustainable Development Goals (3, 9, 10 and 11 specifically), we recognized that even a typical person often struggles to open a glass jar. From this, we realized that individuals with hand mobility issues face even greater challenges and may lack the autonomy to perform simple tasks like opening a jar of jelly. To address this, we applied the design thinking process to understand what types of products were available on the market and what we could do to help people with limited hand mobility regain their autonomy.

I was responsible for the main idea and creativity, researching existing products, understanding user needs, conducting interviews with focus users, generating ideas based on market research, sketching (a lot), and doing the modeling and rendering of the product.

The final product was designed to be 3D printed or manufactured through injection molding, consisting of a single plastic body with two smaller pieces made from recycled/reused vulcanized rubber. The programs used includes Fusion 360, SolidWorks and Keyshot.

Other projects

Other products that i am proud of and worked on

©2022 por Luciano Martire. Orgulhosamente criado com Wix.com

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